Select your setup to see the relevant documentation.
Player Manual
Three steps are all you need to jump into a match.
When using OrbisOffensive as a mod, permission management works differently than on a dedicated server. There is no role-based permission system, so any player who wants to join matchmaking queues must have OP status. This requirement does not apply when running OrbisOffensive as a server plugin.
Right-click with the book in your hand to open the mode and map selector, or type /queue. Pick your preference and wait for the lobby to fill up.
At the start of each round you have 15 seconds to buy. Open the shop with /shop or press G while holding any item in your hand.
To leave the queue before the match starts, right-click with the book again or type /leave. To return to the lobby at any time use /lobby.
Two completely different modes. One to warm up, one to win as a team.
A free-for-all mode where every player fights on their own. The goal is to rack up as many eliminations as possible before time runs out.
Two teams of 5 players face off in tactical rounds. The first team to win 5 rounds takes the match.
Three distinct environments, selectable when you join the queue. The system picks the most voted one.
Open the shop with /shop or press G during the 15-second buy phase at the start of each round.
Kevlar
Kevlar + Helmet
Glock 18
Desert Eagle
P250
Five-SeveN
Mac-10
MP9
AK-47
M4A1-S
AWP
MAG-7
Sawed-Off
All items are free — no purchase restrictions. Buy anything you want, as many times as you want.
Dynamic economy. Earn money from kills and round wins. Manage your budget wisely each round.
Form a party with your friends. The leader controls when you enter the queue.
| Action | Command |
|---|---|
/party create | Create a party |
/party invite --user=[NAME] | Invite a player |
/party join | Accept an invitation |
/party decline | Decline an invitation |
/party leave | Leave the current party |
/party order | Ask the leader to queue |
Everything on screen during a match and what each element means.
Quick reference for every command available to players.
| Command | Description |
|---|---|
| General | |
/queue | Join the queue — opens the mode and map selector |
/leave | Leave the queue (only while waiting, not during a match) |
/lobby | Return to the main lobby from anywhere |
/shop | Open the weapon and equipment shop |
| Party | |
/party create | Create a new party |
/party invite --user=[NAME] | Invite a player to your party |
/party join | Accept a pending party invitation |
/party decline | Decline a party invitation |
/party leave | Leave the current party |
/party order | Ask the leader to put the party in queue |
These commands are only available to operators. They give direct control over matches, economy, and players.
| Command | Description |
|---|---|
| Match Control | |
/forcestart | Force an immediate match start, skipping the lobby wait |
/game status | Display the current state of all active game instances |
| Round Control — FvF only | |
/round t1 | Award a round win to team 1 |
/round t2 | Award a round win to team 2 |
/round w1 | Force team 1 to win the entire match |
/round w2 | Force team 2 to win the entire match |
| Economy | |
/revenue give --user=[NAME] --amount=[N] | Give a specific amount of money to a player |
| Party | |
/party throw --user=[NAME] | Force-add a specific player into the party |